Paul Blasucci's Weblog

Thoughts on software development and sundry other topics

Recent weblog entries

  1. Growing a Gilded Rose, Bonus 2: Meh... C# Can Do That, Too Published:
  2. Growing a Gilded Rose, Bonus 1: F# All the Things! Published:
  3. Growing a Gilded Rose, Part 4: A New Requirement Appears Published:
  4. Growing a Gilded Rose, Part 3: When Worlds Collide Published:
  5. Growing a Gilded Rose, Part 2: Next Year's Model Published:
  6. Growing a Gilded Rose, Part 1: Make It Testable Published:
  7. Growing a Gilded Rose Published:
  8. Single-Case Unions: a Clarification and a Confession Published:
  9. You Really Wanna Put a Union There? You Sure? Published:
  10. How the Sausage Gets Made Published:
  11. Scratching a 7-Year Itch Published:
  12. F# Exchange 2017: Is There Such a Thing as Too Much Awesomeness? Published:
  13. Tips & Tricks to Improve Your F# Library's Public API Published:
  14. A Mixed-Paradigm Recipe for Exposing Native Code Published:
  15. The Month NYC Ran Out of Excuses Not to Learn F# Published:
  16. To the A-maze-ment of All: Generating Mazes in F# Published:
  17. Progressive F# Tutorials NYC 2013 Published:
  18. Managing Pointers, or F#'s Platform-Invoke "Gotcha" Published:
  19. Double Trouble Published:
  20. FSharpy Goodness from the Land of Monkeys Published:
  21. Getting JSON.NET to "Talk" F#, Part 1: Tuples Published:
  22. Greetings and Salutations! Published: